Virtual Reality Training At Scale

The real challenge to adoption of virtual reality is not a pilotable solution - this is proven, but how it scales. Tools have moved away to low-code/no-code environments to enable scale, combined with speed and quality.

Scale is when technology mainstreams

Enterprises have executed enough pilots to know virtual reality and mixed reality solutions work for their learning/training applications. The sheer volume of content and the scale of operations is the cause of hesitation for adoption because that's the true litmus test for wide-spread adoption. There is tremendous value unlocked mixed/virtual reality is rolled out across the enterprise's multiple locations and thousands of employees, but the path to scale is not proven for immersive technologies.

The Challenge

As a part of a new training facility at a manufacturing unit, customer is translating 20 training modules into mixed and virtual realities. The modules will work synchronously with the training equipment. Not all sites have the mixed reality training facility, and only virtual reality modules will be deployed here. With the modules scaling to partners and customers across the world, customisation at scale is the key determinant to the success of the global rollout.

The Solution

Give the power of authoring to L&D teams (subject matter experts) through no-code/low-code techniques, enabling rapid authoring and distribution without dependence on software or IT experts. And let them author learning modules with pre-existing templates for speed and accuracy.

Pre-existing templates for customisation.

Project Implementation

In a phased rollout, we achieve full coverage in three phases:

  • Phase 1: Two modules, two headsets
    A 4-week effort to capture existing modules for quick results, hosted on Fabrik's cloud and accessible over the internet with restricted login/password.
  • Phase 2: Scale for offline modules and deployment
    Many sites do not have effective access to the internet due to security constraints and having offline modules or private deployment is a quicker option to scale. During this phase, more modules are authored and customised for different sites based on local conditions and regulations.
  • Phase 3: Immersive assessment
    Evaluate trainees on the learning outcomes through scenario-based Q&A.
  • Phase 4: What-if simulations
    Trainees follow processes or operate equipment like the real-world and they are trained on conditions that cannot be created in the real-world easily like CPR techniques, fire or other emergency responses.

The Future of Extended Reality Training with Fabrik

Today's training effectiveness and associated knowledge retention has flatlined and there's consensus among training professionals on the effectiveness of immersive technologies for experiential learning. While scale remains the bottleneck today, Fabrik provides the one-true option of authoring guided walkthroughs using a combination of automated workflow generation and granular control through no-code/low-code authoring techniques that give L&D departments an opportunity to independently drive effective training programs.